10 Years Ago the ggLeap Concept Was Born
Some of the biggest companies and best ideas were written on a napkin. The concepts for companies like Citibank and ideas like Reaganomics were started on a napkin sketch. What if you had video proof of those ideas coming to life years before they actually happened? We do.
Today is the 10th anniversary of the initial concept of ggLeap software. To prove it, below are two separate “manifesto” videos that were posted on this date in 2009. While the concept adjusted a bit and the software project began a little later than we would’ve liked. It’s almost creepy some of the similarities stated in the video.
Ghosts of ggCircuit’s Past
As a quick history lesson, ggCircuit has been around since about 2008, and we were discussing esports on our blog even earlier. We were organizing nationwide tournaments between locations at that time. We had built an online tournament bracketing system and would gather owners into an online web chat. Assist them to get their matches started and manually update winners in our bracket system. Usually it would be a local tournament on Saturday, then we would bring each locations winner into a Sunday tournament across the country.
In 2012, this evolved to connecting with other software solutions and tracking League of Legends stats. Being in the LAN center industry with our eBash centers we began reaching out to other locations and expanded our network who were also interested. This then began the ggCircuit coin system and statistical tracking. Once we realized we had limitations utilizing older software to reach our goals, the task of building our ggLeap management software commenced.
But the idea had always been there in the back of our minds…
Premonitions from the original ggLeap Concept
Some of the interesting things that come out of watching these videos again are as follows:
Zack Johnson (ggCircuit CEO) discusses a lot about Company X. Saying how we as game centers come together company X will drive tournament events and potentially work with companies and publishers. While the retail side hasn’t come to fruition (yet), ggCircuit has brought tournaments and unique content to centers. Most evident with our Fortnite private servers and unlocked content from Riot and Blizzard.
Mentioned in these videos are our friends at “Game The World”. While this entity is no longer in existence, there would not be ggCircuit or ggLeap without the folks that were involved with GTW. Our entire development division is owed to these guys for making our ideas a reality.
Specific Companies Mentioned
In one sentence, Best Buy, Gamestop & WalMart are mentioned. On one level or another we have worked with these companies in ggCircuit’s infancy. Our Alienware partnership resulted in a custom version of ggLeap installed at over 700 Best Buy locations. We have recently talked with individuals at GameStop who visited our eBash location in Terre Haute, IN. The Esports Arena brand has been expanding in the lobbies of Wal-Mart stores and all current locations have ggLeap installed.
Working Together In Large Numbers
The one thing that won’t change is our effort to bring together a large network of centers and players. Our strength in numbers allows us to create partnerships with large companies and publishers to bring benefits to our centers. Our goal is the same as it was 10 years ago, to help centers prosper and stay in business longer.
Esports Software’s Future
The ggCircuit team could not be more excited about where the business is going. In 2018, we launched version 1.0 of ggLeap, averaged about 40 new locations per month, surpassed 10,000 screens enabled, and are closing in on over 1 million players that have utilized our system. Not only do we look forward to what will happen in 2019, but will be interested to see what the next 10 years will look like in esports.